At PIN3D we specialize in delivering optimal visualizations for brands, agencies, broadcasters, and architectural firms.
Visual content, AR or VR for live broadcasts, virtual set designs, or high-impact architectural visualizations or 3d graphics for games, we offer flexible, project-based solutions that bring your creative vision to life.

 

we deliver

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Interior Visualisation For Estate in Naxos. Software used: 3dsMax, VRay, Nano Banana
Animation Sequence for Mentor, a film by Angelos Rouvas. Click for more
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Art direction and design for side‑scrolling shoot ’em up game. Alpha Saga Dominion
Architectural visualization of the exterior design for a student residence project.

PIN3D elevates your creative vision by delivering high-impact, custom visual solutions tailored to your project’s specific goals.

Specializing in AR graphics, real-time broadcast design, and architectural visualization, PIN3D offers flexible, project-based expertise to agencies, brands, broadcasters, and architectural firms. Whether you’re seeking cutting-edge graphics for live broadcasts, immersive virtual sets, explainer animations, or photoreal ArchViz, we blend deep technical expertise with imaginative, creative thinking.

 


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Studio Selections of 3d work

3D Production Workflow

At PIN3D, every project follows a clear, efficient, and industry-standard 3D workflow ensuring precision, quality, and fast delivery.

1. Concept Development

Understanding the project goals, references, and visual direction.
Collaborating with clients to define style, mood, and functionality.

2. Design & Previsualization

Creating initial sketches, layout ideas, and visual explorations.
Setting the foundation for the final look and technical requirements.

3. 3D Modeling

Building detailed 3D structures, characters, environments, or architectural spaces.
Ensuring clean topology and accurate geometry from the start.

4. Texturing & Shading

Applying high-quality textures, materials, and surface details.
Ensuring realism, consistency, and full compatibility with real-time engines and renderers.

5. Optimization & Retopology

Preparing assets for efficient real-time performance (Unreal Engine, Vizrt, Unity).
Reducing polycount, cleaning topology, baking maps, and optimizing UVs.

6. Integration & Final Delivery

Implementing assets into the final environment. Delivering final renders or ready-to-use files optimized for the client’s pipeline.

Collaborations & Brands
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Contact us:

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